As Monster Hunter Wild’s PC players battle horrible polygons and struggle to reach 60 FPS, Capcom says the game is “already in a more improved state compared to the beta”

The Monster Hunter Wild’s beta has officially opened on all platforms and some PC gamers have found the game’s performance to be the true monster.

This doesn’t come as much of a surprise considering the scary Monster Hunter Wilds system requirements that Capcom previously releasedhowever I didn’t have nightmarish texture breaking models on my bingo card. The good news is that this nightmare appears to be bug and not performance related, and Capcom says the full game is already in better shape, plus it has some decent debugging options for struggling players.